Ultrashock Tutorials > Flash MX 2004 > ActionScript 2.0  
 
by Dave Yang, quantumwave.com - swfoo.com
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ActionScript 2.0
 

01. Introduction
02. A little bit of OOP in ActionScript 1.0 
03. What's new in ActionScript 2.0?

04. New keywords and features for OOP
05. Scope and "this"
06. Private or protected?
07. Dynamic vs Static classes

08 Inheritance.
09. Overriding, Overwriting or Overloading?

10. Importing external class files
11. Interface
12. What is missing in ActionScript 2.0?
13. Conclusion

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13. Conclusion

ActionScript 2.0 offers many new enhancements that are beneficial to developers building applications. Although AS2.0 stil compiles down to AS1.0 and thus has a prototype-based language under the hood, the new syntax frees the programmer from messing with the prototype (in most cases) and encapsulates the mechanism of inheritance. Type checking offers compile-time error messages that help locate hard-to-find bugs. The true benefit of ActionScript 2.0 is cleaner and more organized code, and it brings ActionScript one step closer to being a true class-based object-oriented language.


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