Ultrashock Tutorials > Flash MX 2004 > ActionScript 2.0  
 
by Dave Yang, quantumwave.com - swfoo.com
Download Source Files 
 
ActionScript 2.0
 

01. Introduction
02. A little bit of OOP in ActionScript 1.0 
03. What's new in ActionScript 2.0?

04. New keywords and features for OOP
05. Scope and "this"
06. Private or protected?
07. Dynamic vs Static classes

08 Inheritance.
09. Overriding, Overwriting or Overloading?

10. Importing external class files
11. Interface
12. What is missing in ActionScript 2.0?
13. Conclusion

- discuss this tutorial -

12. What is missing in ActionScript 2.0?

Considering the number of new features introduced with Flash MX 2004, and the improvements in runtime speed in the new Flash Player 7, there is little more that could possibly have been squeezed out of Flash's 18-month development cycle. That said, here are some of the features that would make ActionScript an even richer language:

  • Abstract classes (abstract)
  • Final classes (final)
  • A real private scope
  • Protected classes (protected)
  • Real constants (constant)
  • Overloading
  • Runtime type checking

- discuss this tutorial -
 
©2003 Ultrashock.com - All rights reserved