Ultrashock Tutorials > Flash 8
  Welcome to the Ultrashock Flash 8 tutorials.  
 Featured Flash 8 Tutorials

 

  New in Flash 8 

Everything you wanted to know about the new features of Flash 8 and even some you didn't know existed. Take a tour of all the new features in Flash 8.

Overview   Peter Elst
 
Advanced Drawing Flash   Spectrum analyzer with AS3  

With the release of AS3, existing classes can be used to load external mp3 files and read the spectrum variables in runtime! This tutorial will show how it is done.

AS3   Peter Hansén
 
Advanced Drawing Flash   Physics Tutorial - Wave Motion  

A lot of people are overwhelmed by physics when, in actual fact, once you get into the right way of thinking, the problems are usually quite easy to solve. This tutorial explains a water experiment.

Physics   Paul Lewis
 
Advanced Drawing Flash   XML Portfolio viewer  

This tutorial mixes a bit of math with OOP to create a XML-based
portfolio viewer featuring dynamic layout and a multidimensional
thumbnailer.

XML   Jim Armstrong
 
Advanced Drawing Flash   Advanced Drawing in Flash 

Learn how to use Flash as an Art tool. That's right, learn how to create stunning vector art using powerful tools in Flash. These pointers will show you just how to create complex drawings in flash.

Technique   Julie-Ann Reitz
 
  Comic Book Coloring in Flash  

Who said Illustrator was the only tool for creating some amazing comic-book-style Illustrations? This tutorial covers step by step techniques to achieve cell shading in Flash.

Technique   Julie-Ann Reitz
 
  Photo-Realistic Drawing Techniques in Flash  

Photograph, Photoshop, painting? No, It's Photo-Realistic flash! Once again Julie-Ann shows us how to get stunning Photo-Realistic illustrations using Flash.

Technique   Julie-Ann Reitz
 
  Pixel Art - Part I: Basics  

There are many different styles in Pixel Art, from nearly photo realistic art to the most basic graphics seen in early computer games. In this tutorial series we are going to take a deeper look at my way of doing “Isometric Pixel Art”.

Technique   Peter Hansén
 
  Pixel Art - Part II : Work Flow  

The following is a step-by-step exercise to create a complex Pixel Art structure, namely the famous Ultrashock yogurt shop! Take a look at this tutorial and start selling your own yogurt today!

Technique   Peter Hansén
 
  Pixel Art - Part III : Isometrics  

Now it is time to add some interactivity to our project! In this last part we are going to add a user and some other small details to the yogurt shop. We will add code to make the user movable by using the arrow keys.

ActionScript   Peter Hansén
 
  Pixel Art - Part IV: Interactive Isometrics  

The following is more a step-by-step exercise to create a complex Pixel Art structure, namely the famous Ultrashock yogurt shop!

ActionScript   Peter Hansén
 
  Flash Player 8 FLVPlayback Component  

This tutorial covers how to use the FLVPlayback component to get video into your flash project quickly and easily. Covered in both a "Designer approach" and a "Developer Approach".

ActionScript   Damian Burns
 
  Dynamic OOP Music Player  

Learn how to create a dynamic music player with features such as a track and artist name, volume control, track preloader, and more, while using object-orientated programming (OOP) techniques.

ActionScript   Julian Wilson
 
  Text Pagination  

Are you finding your flash scrollbar unsatisfactory, or perhaps seeking a more user-friendly alternative? This article covers the “pagination” technique, the distribution of text-based content over a sequence of pages.

ActionScript   Mark Noble
 
  ALT Captions  

Captions are a great way to improve usability on websites. This article will guide you through the process of creating reusable alt captions similar to HTML using OOP.

ActionScript   Julian Wilson
 
 

Copyright ©2006 Ultrashock.com, LLC