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Good Open Source Framework?
Old 2007-02-09

Hello

Have you found and work width some of the Frameworks on osflash.org, I tried Asual but does not compile in FlashDevelop 2.0.

Any help?

thanks in advance
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Nutrox's Avatar Nutrox Nutrox is offline Super Moderator Nutrox lives in United Kingdom 17 Creative Assets 2007-02-09 #2 Old  
I don't have an answer for you unfortunately, but I was wondering why you would want to use anything else other than Flash and/or Flex? It will be very difficult for anything (open source or not) to beat those.

 
tank6b's Avatar tank6b tank6b is offline tank6b lives in Germany 2007-02-09 #3 Old  
simply cause both arenīt free.
 
Nutrox's Avatar Nutrox Nutrox is offline Super Moderator Nutrox lives in United Kingdom 17 Creative Assets 2007-02-09 #4 Old  
Originally posted by tank6b
simply cause both arenīt free.
Ya, true.

They aren't toys though, and you get what you pay for in the end.
 
tank6b's Avatar tank6b tank6b is offline tank6b lives in Germany 2007-02-09 #5 Old  
Yeah, i need this for a personal project.
When i work i use the Soft of the Employer.
 
tcoulson tcoulson is offline 2007-02-16 #7 Old  
Yeah, i need this for a personal project.
When i work i use the Soft of the Employer.
Why not use the work software for your personal work? To justify it - you are learning more and it makes your projects better for your employer.
 
StreamerDA StreamerDA is offline StreamerDA lives in United Kingdom 2007-02-16 #8 Old  
YOu may want to check your employers software license as it may allow you to install it on your own computer.

When I was at UNI they had a
n arranged license that allowed the studemts to use the software on their own computers!

Just a thought!
 
souichi's Avatar souichi souichi is offline souichi lives in United States 2008-01-22 #9 Old  
Eclipse has an AS2 plugin, and there's a round-a-bout way of making it AS3 capable (using the Flex SDK/compiler), but you don't get a proper AS3 editor...so no code hinting or hilights. It works for compiling the files but is kind of a hassle to use. Eclipse is a nice environment for development, though. And, if you don't mind using a beta release, you could also get the Beta3 Eclipse plugin for Flex Builder 3 in the meantime.
 
mrpinc mrpinc is offline 2008-02-05 #10 Old  
Flex 3 is free actually. You can compile swf files from text files with no IDE whatsoever. It might be a good idea to use Sepy Actionscript editor or FlashDevelop but I just wanted to clear that up.
 
Nutrox's Avatar Nutrox Nutrox is offline Super Moderator Nutrox lives in United Kingdom 17 Creative Assets 2008-02-05 #11 Old  
Yep, the Flex SDK is free, Flex Builder costs money though. I have to say that Flex Builder should be seriously considered if you want to do proper AS3 development, the auto-complete functionality and debugging features are second to none, and Flex Builder 3 takes things up a notch. FlashDevelop is good enough for semi-serious development but I have to say that after using both IDEs I prefer Flex Builder and would always recommend it as a first choice for ActionScript 3.0 developers.

 
Kirill_M Kirill_M is offline Kirill_M lives in Canada 2008-09-16 #12 Old  
You're in luck! Because I'm in the process of writing an open source AS2 framework.

Check it out.
 
Nutrox's Avatar Nutrox Nutrox is offline Super Moderator Nutrox lives in United Kingdom 17 Creative Assets 2008-09-16 #13 Old  
I have to say that I think it is a bit late to start a new AS2 library, why not use AS3? If you are looking for generic ActionScript classes then senocular has loads of them over at his site.

 
Kirill_M Kirill_M is offline Kirill_M lives in Canada 2008-09-16 #14 Old  
For one it looks like there's still a big demand for AS2 application development. Another reason is that we've only now started switching over to AS3 at work and before that we were using our own AS2 framework where some things always irked me and I always wanted to implement my own the way I liked it. Yet a 3rd reason is that I either enjoy pain or really like to problem-solve and am doing it for my own enjoyment. But I do plan to implement an AS3 version of it.
 
tcoulson tcoulson is offline 2008-09-17 #15 Old  
I feel a need to pipe up. I haven't posted here in a while, but I love to help tip people over to AS3.
1. It is a more robust language. The new event models and display list make it easier to keep track of your assets (no more swap depths). There is definitely a learning curve when trying to understand it, but it is more in line with other scripting languages, it is not as loose as AS2 which will cut down on errors.
2. The demand for AS2 is due to fear. Fear of being able to get projects done because of the learning curve. AS2 is a lot slower and with the release of Flash 10 is going to be far less feature rich. I say teach a friend AS3 - they will love you for it.
3. True framework - if done in AS3 you can keep everything external to your Flash movie, and just have code repositories. True you can do this with AS2 as well, but its even more set up for this in AS3. Keeping all of your code in external AS classes will promote reuse and everyone likes that. Check colin moock's blog too, he has a whole article on O'Reilly about the advantages of AS3.
 
Kirill_M Kirill_M is offline Kirill_M lives in Canada 2008-09-17 #16 Old  
That's true and I agree that AS3 is a much better language than AS2. But when a client comes to you and says I want my product to run in Flash 8 player you don't have much choice. And there are a lot of clients that want their products to run in Flash 8. Generally they only want it to be made for Flash 9 if their product requires flying 3d rotating things.
 
Nutrox's Avatar Nutrox Nutrox is offline Super Moderator Nutrox lives in United Kingdom 17 Creative Assets 2008-09-18 #17 Old  
Surely it is your job to choose the right technologies for a site, generally clients haven't got a clue what they are talking about.
 
Kirill_M Kirill_M is offline Kirill_M lives in Canada 2008-09-23 #18 Old  
I agree, they're technically inept :-P
That being said I still like to work on my framework, if not for other people then for myself. I suggest you take a look at some stuff there you might find it very interesting. The approach I found that other frameworks take to solving problems with flash is they implement a totally different way of doing things forcing the programmer into a particular coding pattern. Flex being one of these frameworks. I try to keep a different philosophy from this one. I try to solve a problem flash has at the flash level and provide an easy to use workaround that a programmer can use if he wants to. And I try to make it so that in using this workaround the programmer can use his own coding practices that he's used to.
 
Codemonkey's Avatar Codemonkey Codemonkey is offline Super Moderator Codemonkey lives in Netherlands 2009-07-08 #19 Old  
I got to this thread due to spam I just removed, but nevertheless...

Quote: Originally Posted by Nutrox View Post
Surely it is your job to choose the right technologies for a site, generally clients haven't got a clue what they are talking about.
I don't necessarily agree. Although I agree clients shouldn't tell you what techs to use, you do want to be able to use your techs as a selling point. Especially for high profile clients. For example, even if you work ridiculously fast and productive with PHP, your clients may still pay up easier if you can tell them your tech is backed up by a large company (ASP by Microsoft for example) and future maintenance won't be a problem or some exotic job only a few fit the bill for. Now ASP is a ridiculous example (though I did an internship with a company that used it for this exact argument), but maybe there is this distinction between AS2, AS3, Flash Builder, Flash and FlashDevelop.

Then again, there are more factors that weigh in, like the costs you need to cover to pay for a Flash Builder license. You will need to spread those among your clients.

I reckon for small clients this is not an issue anyway.
 
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