Back in the old version of Ultrashock there was a resource that had tutorials, files, and the like. One of these files had an easy to grasp tutorial on how to use code for animation purposes instead of tweens.
I am using ActionScript 2.0 and am building a scene with clouds that float by continuously in the background. I can get this easy with tweens but its dependent on my FPS setting. I'd like to avoid Tweening for the clouds and just write code for their animation.
Is there a resource that anyone knows of, tutorials, file examples, or perhaps the old UltraShock resources page that could help me understand how this works?
Any help will be fantastic, thanks in advance.