mc.onRollOver = mc_over; function mc_over() {this.onEnterFrame = something;delete this.onRollOver;} var b = bounds_mc.getbounds (_root); function something() {if (_xmouse<b.xMin || _xmouse>b.bMax || _ymouse<b.yMin || _ymouse>b.yMax {this.onRollOver = mc_over;delete this.onEnterFrame;}}